CA1420 Digital Imaging
Links Assignments Extra Credit
Digital Imaging Home Day 01  
Professionalism Rubric Shipping Crate  
AIM Classes Home Box and Wall  
  UVW Unwrap  
Animation and VFX dept. website Lighting Mental Ray
  Rendering In Passes  
  Environment Project Research  
  Environment Project Rough Draft 01  
  Environment Project Rough Draft 02
  Environment Project Final  
     
 

ClownHeadUnwrap.max

 
 

 

 
 

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Unwrap UVW

Due:  Class 02, Week 05

Download the file: ‘ClownHeadUnwrap.max’ from the link above.

Open and re-save the file “LastnameFirstnameUVWunwrap.max”

Your task is to unwrap the head, save a map of the unwrap, open and alter the map in Photoshop, then reapply it to the head. 

The material on this head should be as photo-real as possible, and include:

  1. diffuse
  2. bump
  3. specular
  4. any other maps that you believe will make your head look photoreal.

It can be human, zombie, or some other abhorrent vision, but you may not alter the geometry. 

To turn in,

(in a folder with your name on it and everything in it):

Your final max project file
   
Your final photoshop or tiff files for all maps listed above, with all the layers intact
   
Three (3) 1600X900 renders, in TIF format:
   
 
Full face
 
 
Close-up
 
 
¾ view
 
A PowerPoint (or similar) illustrating and describing your process.    

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This is worth 5% points.  

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