S.N.A.F.U.
Situation
Normal,
All F***** Up
Part C: Rough Draft 02. Due class 02 of Week 10. Worth 75 points. This should be clear and demonstrate all of the extreme poses of your storyboard. Major movements should be roughed in. If you are going to use audio, you should include it here. This should be submitted in QuickTime format, H.264, no bigger than 800X600. |
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Each team will designate one member to take notes on the feedback given.The team will then turn in a one page summary of those notes, (12 point font size, double spaced), detailing the feedback given, plans for implementing that feedback and a specific production schedule for the remaining week.The production schedule should include details on who is doing what task, on what day and at what time. |
In this project, you will depict a character proceeding in a “Normal” activity, that then turns “F***** Up”.
Crit Group A |
Team 1 "Team NE Brawlers & Wes"
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Team 2 "Team MSP"
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Team 3 "Team Epic" |
Crit Group B | Team 4 "Team Cinderella" |
Team 5 "Team Jimonael" |
Team 6 "Team Spoon Hands" |
Crit Group C | Team 7 "The Inexplicable Germans" |
Team 8 "The Stooges" |
Team 9: "Team 'Didn't bother to give me their team list' Team." |
Zac Wes Brent |
Maggie Shawn Phong |
Ashley Kat Anna |
Mike N. Taylor Todd |
Mike L. Simon Joudee |
Levi Shelby Chris Handrick |
Kim Katie Kayla |
Kristine Neal Chris Hoffman |
Del Sidney Dusty Will |
| It’s going to be broken down into four parts: | ||
A: Storyboard. Due class 02 of Week 08. Worth 50 points. These can be basic, but should be well thought out and clear. Please submit them electronically, as a pdf or PowerPoint. |
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B: Rough Draft 01: Due class 02 of Week 09. Worth 75 points. Basic rig and any skinning should be complete. All shots should be laid out and evaluated for clear staging. These should be assembled into a 'layout reel'/animatic to check timing, composition and scene dynamic. The rig should include some IK and FK, and be reasonably functional for the movement of your character. You should have a “rough”, low-poly or ‘cut’ model to work with for skinning. Complexity of surfaces is our enemy here. Submit a QuickTime (800X600, h.264) of your animatic, (this can be a preview) and the .max files of your rigs, collected into a single folder per group, with each .max file labeled: "Lastname_Firstname_SNAFU_rig.max" |
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C: Rough Draft 02. Due class 02 of Week 10. Worth 75 points. This should be clear and demonstrate all of the extreme poses of your storyboard. Major movements should be roughed in. If you are going to use audio, you should include it here. This should be submitted in QuickTime format, H.264, no bigger than 800X600. |
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D: Final. Due class 02 of Week 11. Worth 100 points. This should clearly demonstrate the fundamental principles of animation. This should be submitted in QuickTime format, H.264, no bigger than 800X600. |
This project is worth 300 points, roughly 30% of your final grade. |
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