Assignment 01: Room

 

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Assignment 02: Many clocks

   

Assignment 03: Gadget

Mouse Tutorials

Student Demos

   
   
 
 
 

The Gadget (slash) Toy Assignment

a pdf version of this

A small gallery of Gadgets

For more insight into what we are striving for, click HERE.

(It's the inorganic model assignment from Advanced 3D-- a distant but rapidly approaching goal)

Gadget slash Toy assignment
(100 points)

Due:
2nd class, week 06, beginning of class. 

 

In the spirit of product visualization and imaging, you will create, (individually this time), a model of a gadget or toy for print or other high resolution delivery. 

This toy/gadget can be simple to complex, but should challenge you to accurately (re)create a physical-world object in 3D. 

The construction of this object should include mechanical shapes as well as more complex, “organic” curves and smooth edges. 

 
 

For final delivery you will need:

  • A single presentation document (like a Power Point) or self-contained interactive website* describing your process of construction.
    • *If you create a website using Dreamweaver, for instance, you will need to place all of your pages and images in a single folder with links to that folder. 
    • In this document you should show us the following (through text and images)  –
      • Your reference images  (5 points)
      • How you began  (5 points)
      • At least four in-progress shots or screen grabs (10 points)
      • At least 3 discoveries or solutions to problems found while working on this project (9 points)
  • Six renders (60 points – 10 points each)

    1. Full shot wire frame,
    2. Full shot, gray matte material (or ambient occlusion render),
      • NO SMOOTHING
      • Your choice of angle
    3. Full shot, gray matte material (or ambient occlusion render),
      • SMOOTHING ON.
      • Same angle as #2, above.
    4. Close-up, gray matte material (or ambient occlusion render),
      • NO SMOOTHING
      • your choice of angle
    5. Close-up, gray matte material (or ambient occlusion render),
      • SMOOTHING ON
      • your choice of angle
    6. Your choice of detail
      All final renders should be HD size:  1920X1080
 
   
 

    The renders and presentation document (or website, etc.) should be included in a folder labeled:

    “Lastname_Firstname_Gadget(3 points)

    It should also include your final Max project file, capable of being opened on the schools’ machines.  (6 points) 

 
 

Extra Credit points can include:

    Clear, appropriate texturing and lighting (up to 10 points)

    An 800X600, turn-around animation of 360 frames, completing one full circle (up to 5 points)

    A clear, articulate and informative professional volunteered  presentation (up to 10 points)

 

And the Mouse