After Effects tutorial at the Adobe web site |
Animation Assignments and projects.
Written Proposal |
Storyboards and Pre-Viz |
Rough Cut |
80% |
Project three;
Basic Animation using Forward and Inverse Kinematics
The purpose of this project is to introduce us to the basic technology of animating in Maya, and to begin to translate the fundamental principles of animation into 3D. |
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There are two paths that you may choose from for this project.
If you think of a robot arm that moves the position of it's hand by first rotating its' shoulder, then its' elbow, then its' wrist.... that's forward kinematics.
For this imagine a puppet moves forward as you move his feet in steps. The whole body will follow the feet, even though the whole body is really controlled by the hips. There are four levels for success in this. Everyone must accomplish at least the first level. After that, you can go as high as you want with this, even beyond level four.
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These should all be rendered out as a Quicklime movie, 800X600, using the DV/DVC-Pro NTSC compressor. |
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This will be due the Monday after Spring Break, (March 22nd). |