After Effects tutorial at the Adobe web site |
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Some more highly recommended books for
animation:
The Animator's Survival Kit--Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators by Richard Williams
A unique and thorough book from a master of the animation
trade
The Art of 3D Computer Animation and Effects by Isaac Kerlow
One of the best introductory books on 3D art and animation out there. Newly revised.
The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3- D Animation by Kit Laybourne and John Canemaker
A multilevel book, very important for the beginner,
only B&W illustrations, but full of them.
Cartoons: One Hundred Years of Cinema Animation by Giannalberto Bendazzi
The most
complete text ever written about world animation.
The Illusion of Life: Disney Animation by Ollie Johnston and Frank Thomas
A must. A beautiful, brilliant and incredibly
useful book
The Animator's Workbook: Step-By-Step Techniques of Drawn Animation by Tony White
Provides the foundation for apprenticeship training
in order to preserve the animator's craft.
Animation: From Script to Screen by Shamus Culhane
Though this is not a book full of illustrations and
color is one of the most serious about the art of animation.
A bible for the beginner, very useful and easily
written. Generations learned how to animate, reading this book.
Acting for Animators, Revised Edition: A Complete Guide to Performance Animation by Ed Hooks
Acting is so important in animation, but you will
not find many books about the theme, this is one of them, and it's a very
interesting book.
Muybridge's Complete Human and Animal Locomotion: New Volume 1 (Reprint of original volumes 1-4) by Eadweard Muybridge
The reference studies of Eadweard Muybridge are a must. This complete volume will run you about $114, but there are many other collections of his work that are less complete, and less expensive. You should have a familiarity with his work. It's the foundation that the entire art form is built on.
Timing for Animation, Second Edition by Tom Sito
Full of illustrative drawings, this is an essential guide for the beginner.
Force: Dynamic Life Drawing for Animators, Second Edition by Michael D. Mattesi
If you want to be a 2D or 3D animator, you must
have a good skill in draw human figure in motion; this book will help you in
being successful in this task.
Animation: The Mechanics of Motion by Chris Webster
The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash by Maureen Furniss
Of
Mice and Magic
An in-depth look at American mainstream animation
history